ID_EDIT_COPY   CAD > Edit > Copy

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Copy selected entities.

 

This routine can be initiated either by picking the ID_EDIT_COPY button or simple right-clicking on any entity.

When you initiate this routine you will first be prompted to build a list of entities that you wish to edit

 

clip0075

 

If Tools > Shift-key Selection is checked, you must hold down the Shift-key to make multiple selections.

By default, selected entities are added to the list, however if the Ctrl-key is held down, selected entities will be removed from the list.

While holding down the Shift-key or Ctrl-key, you can drag open a crossing window.

Use of this toolbar is detailed in Build A List of Entities for Editing

Pressing the space-bar automatically activates the last edit function that was used.

Holding the Alt-key when you right-click automatically repeats the last edit function that was used.

 

Once you have selected the desired entities, you can either pick any of the edit buttons:

 

ID_EDIT_ENTITIES CAD > Edit > Entity Properties   Edit block type, colour, mining sequence,

ID_EDIT_ERASE CAD > Edit > Erase Entities   Erase selected entities,

ID_EDIT_MOVE CAD > Edit > Move Entities   Move selected entities,

ID_EDIT_COPY CAD > Edit > Copy Entities   Copy selected entities,

ID_EDIT_SCALE CAD > Edit > Scale Entities   Scale selected entities,

ID_EDIT_AZIMUTH CAD > Edit > Rotate Azimuth   Rotate the azimuth of selected entities,

ID_EDIT_DIP CAD > Edit > Rotate Dip   Rotate the dip of selected entities,

ID_EDIT_FILE CAD > Edit > Dump to File   Dump selected entities to a file,

ID_EDIT_GROUP CAD > Edit > Group   Group selected entities into a single block,

 

double click on any vertex to execute the highlighted function,

right click for a list of options.

 

 

X, Y and Z – offset specify the components of the offset vector. All selected entities will be copied to the location specified by this offset.

 

Pick - activates the cursor cross-hairs allowing interactive selection of the offset vector from the model. This requires that you select two points to define this vector.

 

Length, Plunge and Direction - specify the components of the offset vector. All selected entities will be copied to the location specified by this offset.

 

Norm - activates the cursor allowing interactive selection of a surface to make the offset vector normal to.

 

To assist in visually selecting points from the model, all snap functions are available.

 

ID_SNAP CAD > Snap

 

Once selected, the components of the offset vector are displayed in the dialogue box.

 

Edit - completes editing and invoked editing of the entity properties for the selected blocks.

 

OK - completes editing of the offset vector and moves the selected blocks.

 

Cancel - aborts moving of entities.

 

Once you have completed any edit operation you have one chance to undo the modifications by selecting

 

ID_BUILD_UNDO Undo

 

You can also restore the same selection set and modify the same set of entities again be selecting

 

ID_BUILD_REDO Redo

 

You can adjust the double click time using

 

Tools > Double Click Time