CAD > Edit > Move |
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Move selected entities.
This routine can be initiated either by picking the button or simple right-clicking on any entity. When you initiate this routine you will first be prompted to build a list of entities that you wish to edit
•If Tools > Shift-key Selection is checked, you must hold down the Shift-key to make multiple selections. •By default, selected entities are added to the list, however if the Ctrl-key is held down, selected entities will be removed from the list. •While holding down the Shift-key or Ctrl-key, you can drag open a crossing window. •Use of this toolbar is detailed in Build A List of Entities for Editing •Pressing the space-bar automatically activates the last edit function that was used. •Holding the Alt-key when you right-click automatically repeats the last edit function that was used.
Once you have selected the desired entities, you can either pick any of the edit buttons:
CAD > Edit > Entity Properties Edit block type, colour, mining sequence, CAD > Edit > Erase Entities Erase selected entities, CAD > Edit > Move Entities Move selected entities, CAD > Edit > Copy Entities Copy selected entities, CAD > Edit > Scale Entities Scale selected entities, CAD > Edit > Rotate Azimuth Rotate the azimuth of selected entities, CAD > Edit > Rotate Dip Rotate the dip of selected entities, CAD > Edit > Dump to File Dump selected entities to a file, CAD > Edit > Group Group selected entities into a single block,
•double click on any vertex to execute the highlighted function, •right click for a list of options.
X, Y and Z – offset specify the components of the offset vector. All selected entities will be moved by this amount.
Pick - activates the cursor cross-hairs allowing interactive selection of the offset vector from the model. This requires that you select two points to define this vector.
Length, Plunge and Direction - specify the components of the offset vector. All selected entities will be moved by this amount.
Norm - activates the cursor allowing interactive selection of a surface to make the offset vector normal to.
To assist in visually selecting points from the model, all snap functions are available.
Once selected, the components of the offset vector are displayed in the dialogue box.
Edit - completes editing and invoked editing of the entity properties for the selected blocks.
OK - completes editing of the offset vector and moves the selected blocks.
Cancel - aborts moving of entities.
Once you have completed any edit operation you have one chance to undo the modifications by selecting
Undo
You can also restore the same selection set and modify the same set of entities again be selecting
Redo
You can adjust the double click time using
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